About
May 14th, 2009Born in 1978, I worked in architecture long enough to see my visions of it as art of making sculptures-to-live-in being withered by constraints of money, matter, and client preconceptions. This made me shift into the virtual to become a digital crafts man, carving web sites out of the deterministic complexity code. While I thereby gained over the years some sort of visceral understanding for code I missed the tangible – code comes close but just not close enough to touch the physical. Apart from this gap I felt the need to understand more of the implications of my work as web developer. These have been my motivations to broaden the field of my study from computer science, to communication science, cultural studies, and art. Hereby, I gained the sound theoretical foundation that supports now my critical research of the murky entanglement of media, computation, and matter. At present I build and program: devices to act in the physical domain, probes that reveal, things that mess with communication processes, objects to make someone think. Furthermore, I’m part of TINT an artist run organisation fostering media art.